NEW Python: Interactive Adventures (Supplement 2)
A unique series that provides a framework for teaching coding skills.
Take your Python coding skills to the next level by reinforcing your programming knowledge from Python: Next Steps and learn a few more tricks with this Level 2 book. Python: Interactive Adventures offers full support for students who have some basic programming experience and are ready to move on to more challenging material. Activities include creating a simple eBook reader and a classic mystery game. The code is suitable for Mac, Windows and Linux users and is compatible with Raspberry Pi.
- Designed and written for children at Key Stage 2 and 3, offering a solid foundation for Key Stage 4 study.
- Takes a project-based approach, allowing students to progress at their own pace.
- Provides extra ideas and challenges at the end of each chapter to encourage students to go further with their learning.
- Full support, source code and answers are available on the companion website, encouraging students to work through problems independently.
Chapter 1: Data types
Chapter 2: The Caesar Machine
Chapter 3: A simple e-book reader
Chapter 4: An old school adventure
Chapter 5: Writing a story
Chapter 6: An adventure game console
Chapter 7: A mysterious mystery
Appendix – Useful information Glossary
Quick Quiz answers
|Dimensions||17.1 × 24 × 0.7 cm|